![]() ![]() With all of these powers at his disposal, Gambit's potential abilities within the combat system of Midnight Suns are pretty clear. Aside from his molecular acceleration powers, Gambit can also stun enemies by accelerating their sensory awareness, and can accelerate his own energy to give himself a boost in speed and power. His power of molecular acceleration allows him to fire any object like projectiles by charging them with kinetic energy, leading to the use of his most iconic weapon: playing cards. ![]() I'll console myself by looking forward to the next XCom game.Making his first appearance in 1990's The Uncanny X-Men #266 by Christ Claremont and Mike Collins, professional thief Remy LaBeau joins the X-Men as Gambit after saving a powerless Storm from the Shadow King. I truly wish it had performed better so that we'd get more. In a lot of ways, this felt and looked like a 360- and PS3-era game. ![]() My biggest complaint is that I can't drop in and co-op with my son to help him through the campaign. I do wish there was character perma-death to add that extra XCom stress, but I totally get why they did not do that - especially for the handful of characters that are plot-required. It also let me discover and unlock nearly everything in a single playthrough. Still, it gave me a chance to prepare for the final battle, which was quite a challenge. I kind of wish there was more of a time crunch - you can play and pump up your team endlessly before a certain point in the main story - so there's no pressure. Maybe most importantly, it really captures that XCom "one more round" feeling. ![]() This game was imperfect in many ways but it's also some of the most nerdy fun I've had playing a game in a long time. ![]()
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